Make a color more saturated
Arguments
- col
A
colors
object (seecolor()
) or a vector of any of the three kinds of R color specifications, i.e., either a color name (as listed bygrDevices::colors()
), a hexadecimal string (seecol2rgb()
), or a positive integeri
meaninggrDevices::palette()
[i]
.- shift
A numeric between 0 and 1. 0 will do zero saturation, 1 will do complete saturation. Defaults to 0.5.
Details
The colors will be transformed to HSL color space (hue, saturation,
lightness) where the saturation of the color will be modified. The
saturation of a color takes a value between 0 and 1, with 0 being black and
1 being white. shift
takes a value between 0 and 1, where 0 means that the
saturation stays unchanged and 1 means completely saturated. As an example,
if the saturation of the color is 0.6 and shift
is 0.5, then the
saturation will be set to the halfway point between 0.6 and 1 which is 0.8.
Examples
plot(clr_saturate(terrain.colors(10), shift = 0.5))
plot(clr_saturate(terrain.colors(10), shift = 1))
plot(clr_saturate(rep("firebrick", 11), shift = seq(0, 1, 0.1)))